![]() Want to play the Total War Pharaoh best leaders? With three different factions and a whole lot of leaders to play, it can sometimes be difficult deciding who to choose for a game of Creative Assembly’s newest strategy title. That’s a dilemma we’re aiming to resolve with this guide. Here, we’re going to give you our suggestions for the Total War Pharaoh best leaders, as well as the best faction to play. Keep in mind that this is based on our experiences from our playthroughs reflected in our Total War Pharaoh review. There’s more setup to consider beyond just your leader though. ![]() Best leaders for each faction in Total War Pharaoh If you want a full breakdown of how to start a campaign, which includes an explanation of all the campaign settings, we can help you out. Here are our picks for the best leader for each of the three factions in Total War Pharaoh. Let’s go through and explain each of these choices quickly. This is a particularly strange one at first glance. Ramses doesn’t have the limitless gold mines of Kush, nor the fertile banks of the Nile delta, so why did we pick him? The answer is actually pretty simple: neighbours. Ramses is surrounded on all sides by smaller powers and weaker neighbours, covering the entire peninsula. What this means is that a skilled hand and fast action can allow you to rapidly expand your territory in the early stages of the game, subsuming your weaker rivals. Once you’ve doubled or even tripled the size of your territory, you’ll find yourself with net positive incomes for most resources, the capacity to scale up your armies, and the groundwork laid out to quickly conquer most of Upper Egypt and its Pillars of Civilisation come the next civil war. This is further supported through unique buildings open to Ramses. Total War: Rome II Factions Units Auxiliary Corps Units in Custom Battle Buildings Technologies Household Regions Mercenaries Total War: Rome II: MODs Radious Total War Mod Divide et Impera Total War: Rome II: ICONs BullGods Unit Icons Normals Rome IIUnits Icons. The Necropolis of The Honoured Dead is an exceptionally powerful building, greatly boosting influence and happiness within both a settlement and province. Meanwhile, the Military Academy and Medjay Headquarters offer substantial recruitment bonuses, giving your armies a considerable edge over your enemies, especially in the early and mid game. You’ve got quite a disparity in your two initial leader choices for this faction.
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